侍女

来自钟楼百科

Savant讨论 | 贡献2022年5月2日 (一) 14:11的版本 (创建页面,内容为“== 背景故事 == ''待补充'' == 角色能力 == 待补充 == 范例 == 待补充 == 运作方式 == 待补充 == 提示标记 == 待补充 == 提示与技巧 == * 你的能力并不能直接检测出邪恶的玩家--它能检测出那些对自己的角色能力撒谎的玩家。这可以发现善良或是邪恶的玩家,因为许多善良的玩家有理由对他们的角色说谎......至少在最初。如果你发现有人在撒谎,看看他们…”)
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背景故事

待补充

角色能力

待补充

范例

待补充

运作方式

待补充

提示标记

待补充

提示与技巧

  • 你的能力并不能直接检测出邪恶的玩家--它能检测出那些对自己的角色能力撒谎的玩家。这可以发现善良或是邪恶的玩家,因为许多善良的玩家有理由对他们的角色说谎......至少在最初。如果你发现有人在撒谎,看看他们自己怎么说。善良的玩家通常会坦白他们的真实身份,而邪恶的玩家将不得不选择第二次虚张声势来配合你的信息,或者加倍地坚持他们的主张。
  • 挑选玩家使用能力来验证他们的发言。如果有人声称自己是Gambler,他们每天晚上都会醒来--检查他们,看他们是否诚实。再比如,声称自己是Courtier的人每晚都会醒来,直到他们使用了自己的能力--如果他们声称对某人使用了能力,你可以通过看他们第二天晚上是否醒来来检查是否属实。
  • Early in the game, you can tell players what you know about them before they have revealed their character. This helps them to trust you.在游戏的初期,你可以在玩家透露他们的角色之前,告诉他们你获取的信息,这有助于他们信任你。
  • Pick the same players a couple of nights in a row. Some characters don't act consistently on every night. For example, an Assassin claiming to be an Innkeeper could wake up one night when you check them, appearing to be legitimate. However once they have killed, they do not wake up again, meaning that checking them for a second night will give them away as being dishonest.连续几晚选择相同的玩家。有些角色的行动在每个夜晚并不一致。例如,一个自称是旅店老板的刺客可能在你选择他的时候醒来,看起来是合法的。然而,一旦他杀了人,他就不会再醒来,这意味着在第二个夜晚你选择他时会发现他是不诚实的。
  • Find a player with an ability that doesn't act at night (like the Fool or Minstrel - if you trust this player, you can use them as base for checking a single person thoroughly. Since the Fool or Minstrel will always give you a 0, you know that any read of '1' must be coming from the other player that you select. This method is slower and garners you less information about the entire town overall in favor of getting a narrow and accurate focus on 1 player.找到一个夜间不醒来的玩家(如弄臣或吟游诗人--如果你信任这个玩家,你可以把他们作为彻底检查一个人的基础。由于弄臣或吟游诗人总是会给你一个0,你知道任何读到的 "1 "一定是来自你选择的另一个玩家。这种方法比较慢,而且给你带来的关于整个镇子的信息比较少,而对一个玩家的关注却很狭窄和准确。
  • Pick as many players as you can, casting a wide net and getting a good amount of information on the entire town. Death can come at any time in Bad Moon Rising, and broad information will give you a lot of options to worth with when comparing to other players and their information/claims.尽可能多的挑选玩家,撒下一张大网,获得整个城镇的大量信息。在《黯月初升》中,死亡可能随时降临,在与其他玩家和他们的信息/发言进行比较时,广泛的信息会给你很多选择的价值。

假扮侍女

当你要伪装成侍女的时候,这里有

几件事你应该记住:

  • If you learn which good players are which characters, you can claim to have chosen them, and give correct information about their night time activities. This makes them look trustworthy, and makes you look trustworthy too.如果你了解了哪些好玩家是哪些角色,你就可以声称自己选择了他们,并提供关于他们夜间活动的正确信息。这使他们看起来值得信赖,也使你看起来值得信赖。
  • If you don't know which good players are which characters, you can throw caution to the wind, and give information that doesn't match their night time activities. For example, if you claim to have chosen players who are saying that they are the Exorcist and the Innkeeper, but you say that only one of them woke, it is likely that the good team will distrust the Townsfolk before they distrust you.如果你不知道哪个好玩家是哪个角色,你可以大胆一点,给出与他们夜间活动不一致的信息。例如,如果你声称选择的玩家都说自己是驱魔人和旅馆老板,但你却说他们中只有一个人醒了,那么善良玩家很可能会在不信任你之前就不信任镇民。
  • Confirm evil players, to help your team look trustworthy. You can either listen to which bluffs your team mates are making, and then give information that matches those bluffs, or you can give information (and maybe a wink, for the slow-on-the-uptake teammate) and hope that your fellow evil players realize that they should bluff as characters that match your Chambermaid information.确认邪恶的玩家,以帮助你的团队看起来值得信赖。你可以倾听队友的虚张声势,然后提供与这些虚张声势相匹配的信息,或者你可以提供信息(也许还可以给反应迟钝的队友使个眼色),并希望你的邪恶队员意识到他们应该以符合你的信息的角色进行虚张声势。
  • If you don't know who is who, telling the group that you received a "1" is safer than a "0" or a "2". If you give a 0, and 1 of your chosen players actually woke up, they know you are lying. If you give a 2, and either player didn't wake up, they know that you are lying. But, if you give a 1, then whether or not a player woke, they won't know whether you are lying, or if you are the Chambermaid and the other player you chose is lying.如果你不知道谁是谁,告诉大家你收到的是 "1 "比 "0 "或 "2 "更安全。如果你给了 "0",而你选择的玩家中有一个真的醒了,他们知道你在撒谎。如果你给了2,而其中一个玩家没有醒来,他们就知道你在撒谎。但是,如果你给的是 "1",那么无论是否有玩家醒来,他们都不会知道你是否在撒谎,或者你是侍女,而你选择的另一个玩家在撒谎。

角色信息

  • 英文名:Chambermaid
  • 角色能力类型: